

The only issue being that each item has its own webpage. Shout out to them for their abundance of data. Albion Online is the first truly cross-platform MMO experience, available for Windows, Mac, Linux, iOS, and Android. When I first made this report in excel powerquery I had to scrape data from in order to find out how much of x or y resource I needed to make a certain item, as well as other data.

Albion Data ProjectĪll data was retrieved through and their GET API. This report will inform you of what items are most profitable, where to craft them, and where to buy the resources from. Join a free-to-play game with a vast open world, hardcore PvE and PvP combat, a fully player-driven economy, and a unique, classless you are what you wear. There are many cities in the game each with their own competitive advantages, and markets in these cities are not connected so logistics play a role in prices.Įssentially there are many factors as to why the Albion market is complicated and volatile. Everything in the game is made by players, and all resources to make these items are also gathered by players.

Why this is usefulĪlbion online has a very complex market system. Profit without Focus (SeedCost x SeedBaseChance + HarvestProfit) - SeedCost. A project that receives data from the Albion Data Project and converts the data into a useable report on profitability of crafting each item. HarvestProfit ProductCost x 9 + ByProductCost 0.1.
